Identify the architectural style:
- materials like stucco, terracotta, decorative glass, chrome, steel, and aluminum, featuring ornate, geometric detailing such as chevrons, pyramids, stylized sunbursts or florals, zig-zags, and other geometric shapes, many feature bright, opulent colors accented with contrasting black, white, gold or silver, often feature fragmented triangular shapes; decorative, geometric windows; parapets and spires.
- marked by unapologetic devotion to ornament and ornate interior design, steeply pitched roofs; plain or colorfully painted brick; ornate gables; rooftop finials; sliding sash and bay windows; octagonal or round towers; and generous wraparound porches. Interiors often include grand staircases; complicated layouts; high ceilings; intricately carved wood paneling; and decorative fireplaces.
- pointed arches, flying buttresses and vaulted ceilings, often includes orderly arrangements of columns, semi-circular arches and domes, with a focus on symmetry and geometry.
- founded by Walter Gropius (1883-1969) , synthesizing fine arts, crafts, design, architecture, and technology, promoting rational, functional design that embraced a form follows function, less is more ethos, in general they eschew ornamentation to focus on simple, rational, functional design; use simple geometric forms such as the triangle, square, and circle; asymmetry; use modern materials such as steel, glass, concrete; flat roofs; glass curtain walls; smooth façades
- reaction against the austerity, formality, and lack of variety, relativist, anachronistic, commercialist, an unstable mix of the theatrical and theoretical, ranging from the ludicrous to the luxurious – a hotchpotch of styles
- symmetry and proportions; columns with Doric, Ionic, or Corinthian detailing; the use of materials such as marble, brick, and concrete; and classical design motifs such as interior molding, medium pitched roofs, boxed eaves, decorative door surrounds, and broken pediments over the entry door
- a more theatrical version of Renaissance architecture, with dramatic lighting and colour, illusory effects such as trompe l'oeil, and designs that played games with architectural features, sometimes leaving them incomplete, highly ornamental